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Re: New Xbox Live "experience"
Posted: February 9 09, 10:34 pm
by Michael
haltz wrote:Jocephus wrote:hey haltz, i see you are now a silver member...i have two 48 hr codes i can give you if you want 'em...they should work
thanks dude, that'd be great.
Front Office Manager predictably sucks. I don't really know what's going on, like eg, I offered Ludwick and Wellemeyer contracts that they accepted, but when spring training arrived they were free agents. There's some other stuff that doesn't really make sense to me either. It's supposed to be realistic and obviously I'm a huge baseball nerd, so if I can't figure it out then I feel bad for some other people. Looks like it's getting poor ratings.
MLB Front Office Manager bombed, with sales of roughly 15,000 week one across PS3 and Xbox 360.
Link
Sounds like you have a rare collectors item, haltz.
Re: New Xbox Live "experience"
Posted: February 12 09, 9:28 am
by Michael
I picked up
Dead Space last night, and so far I'm loving it. I've never played a video game with such a convincingly horrific atmosphere. While playing it I have an incredible sense of tension and dread. A lot of its success is tied to it's top notch sound design. So if you have a good speaker system or headphones, this is a game you should at the very least rent.
Re: New Xbox Live "experience"
Posted: February 12 09, 9:29 am
by TimeForGuinness
Michael wrote:I picked up
Dead Space last night, and so far I'm loving it. I've never played a video game with such a convincingly horrific atmosphere. While playing it I have an incredible sense of tension and dread. A lot of its success is tied to its top notch sound design, so if you have a good speaker system or headphones, this is a game you should at the very least rent.
I felt the same way about the silent hill games.
Re: New Xbox Live "experience"
Posted: February 12 09, 3:29 pm
by cardinalkarp
You guys sure seem like you buy alot of games?? Are you able to beat the other ones that quickly?
Re: New Xbox Live "experience"
Posted: February 12 09, 6:00 pm
by Michael
dual income, no kids.
Re: New Xbox Live "experience"
Posted: February 12 09, 6:06 pm
by haltz
Michael wrote:Sounds like you have a rare collectors item, haltz.
Not for long. I'm going to try and sell it or trade it right now. I'd hang on to it and try and cash in later, but it's sitting on my shelf mocking me, like a personal affront in a box.
Re: New Xbox Live "experience"
Posted: February 15 09, 2:51 pm
by clevername
Just started Dead Space myself. Incredible atmosphere, much like what Biosphere was able to do but this seems more on the horror side of things. Admittedly, I don't usually go for the horror games, but so far I'm enjoying this. Of course, it has much freer movement than the RE games, so I feel a bit more in control.
But a beautiful game with tremendous sound.
Re: New Xbox Live "experience"
Posted: February 15 09, 9:48 pm
by Michael
clevername wrote:Just started Dead Space myself. Incredible atmosphere, much like what Biosphere was able to do but this seems more on the horror side of things. Admittedly, I don't usually go for the horror games, but so far I'm enjoying this. Of course, it has much freer movement than the RE games, so I feel a bit more in control.
But a beautiful game with tremendous sound.
If you wait about 45 sec after the main title screen appears there's an awesome game teaser that plays an unexpected, yet perfect song.
Re: New Xbox Live "experience"
Posted: February 16 09, 11:34 am
by Tambourine Man
Who needs a 48 Hour Pass? I just opened my GOW2 and saw that it has one. I'll PM the code to the first reply in this thread.
Re: New Xbox Live "experience"
Posted: February 16 09, 11:35 am
by Jocephus
Tambourine Man wrote:Who needs a 48 Hour Pass? I just opened my GOW2 and saw that it has one. I'll PM the code to the first reply in this thread.
yeah, same here...i gave haltz two of my gold passes